I can imagine that a sound font that is carefully arranged with a specific game in mind could actually produce good results. If you use an entirely different synth like Fluidsynth the results will be more or less random, since this has never been part of the game musicians' considerations and testings. So these will usually the recommended devices for those games. The Midi tracks of the games of that era are usually either composed for the Roland MT-32 or (the later games) General Midi (Roland SCC/SCB or similiar). Please don't believe these things if they don't come from the ScummVM team. For whatever reason people who aren't ScummVM devs enjoy spreading wrong facts like this on discord or wherever all the time. This is actually misinformation that "Fluidsynth should be superior to other MIDI solutions in ScummVM".
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